Turns Out Games

Games matter.

About
Daniel
Hi, I'm Daniel

Game Designer

I worked in the video game industry at EA2D and BioWare Mobile and spent 14 years at Google building human-computer interaction projects, Google Glass, Chromecast, and creative tools like Game Manager APIs and Google Blocks. I design games that challenge the mind and reward creativity. Strategy, risk, and a touch of chaos come together in experiences that feel clever, satisfying, and a little unexpected.

Contact
Let's talk
Current Game
Hyperboost
2–4 players  ·  30–45 min  ·  Ages 10+

Hyperboost is a tactical arcade racing game where hand management is key. Push your ship to the limit as you race through a shifting asteroid field. Every turn delivers high-stakes choices: Boost for explosive speed, Drift for control, or Stabilize to recover. Hyperboost turns every race into a cinematic sprint where smart plays and bold risks decide the winner.

Sell Sheet One-page overview for publishers & retailers
View & Download
Stay in the Loop